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2025-10-25

Some MTG decks build from semi-old cards

I built these decks semi-drunk on a Saint John's night while friends were celebrating the Wagner mutiny with loud drunk singing. Peak autism there. Not very strong decks due to the pay to win gambly nature of boosters, just sorting through garbage from childhood to have something semi-usable. Eternally single, so no GF to make me donate these to someone.

Likely valued at CZK 1k to 2k each, which is 5 to 10 large kebabs/shawarmas. All are dual color singletons with mana pairings inspired by foil color, which turned out to be the same as those of M11 core set. Comparted to them, the colors are more numerically balanced and there are more artifacts to mitigate wrong color mana draw. This was just before commander era, so all have 60 cards like the foils, and I don't have any mythic rare creatures to use as commanders.

I propose consensual deck exhaustion override. Whenever a player would lose by failing to draw a card, xe may beg others to let xyr shuffle xyr graveyard into xyr library at the cost of life to be negotiated, instead of all remaining. As a baseline, EoI costs 3 mana total, and Phyrexians could allow to pay this with 6 life, but EoI gives 5 life, so that's just 1 life down. Maybe this negotiating could be extended into Magicopoly.


NecroGrove / Vampire and Spider Goth Party

1st round green, 1st round black, black-green ϕ foils

Original deck building sin. Masochist life composting. Good bracket. Has EoI.


#Green Planeswalker:
1 Garruk, Primal Hunter

#Black creatures:
1 Black Knight
1 Sightless Ghoul
1 Nested Ghoul
1 Royal Assasin
1 Howling Banshee
1 Onyx Mage
1 Vengeful Pharaoh
1 Chancellor of the Dross (shiny)
1 Viscera Seer
1 Bloodthrone Vampire
1 Barony Vampire
1 Vampire Outcasts 
1 Captivating Vampire (shiny)
1 Entomber Exarch

#Black auras:
1 Enslave

#Green creatures:
1 Elvish Archdruid
1 Protean Hydra
1 Brutalizer Exarch
1 Stingerfling Spider
1 Llanowar Elves
1 Birds of Paradise
1 Carnage Wurm
1 Acidic Slime
1 Awakener Druid
1 Duskdale Wurm
1 Garruk's Packleader
1 Viridian Emissary
1 Garruk's Horde
1 Arachnus Spinner (shiny)
1 Sylvan Ranger

#Green auras:
1 Arachnus Web

#Black sorceries:
1 Smallpox
1 Deathmark
1 Diabolic Tutor
1 Rise from the Grave
1 Corrupt
1 Taste of Blood
1 Despise
1 Gruesome Encore

#Black instants:
1 Go for the Throat
1 Doom Blade

#Green sorceries:
1 Overwhelming Stampede (shiny)
1 Hunter's Feast (shiny)
1 Overrun
1 Nature's Spiral
1 Rampant Growth

#Green instants:
1 Titanic Growth
1 Hunter's Insight
1 Reclaim

#Artifacts:
1 Elixir of Immortality
1 Mindcrank
1 Tower of Calamities
1 Shriekhorn
1 Dragon's Claw
1 Warden of the Wall
1 Manalith

#Artifact creatures:
1 Hovermyr
1 Pestilent
1 Souleater
1 Vault Skirge

#Lands:
9 Forest
11 Swamp



Forest Fire: The Original Cataclysm / Barbecue at the End of the World

1st round red, 2nd round green, brown foils

Strong but conventional warfare. Shaivist cycle. Dragon's claw for autoheal.


#Red creatures:
1 Ancient Hellkite (shiny)
1 Cyclops Gladiator
1 Tormentor Exarch
1 Chancellor of the Forge
1 Prodigal Pyromancer
1 Fire Servant
1 Chandra's Spitfire
1 Ember Hauler
1 Forge Devil
1 Volcanic Dragon
1 Goblin Bangchuckers
1 Stormblood Berserker
1 Flameblast Dragon (shiny)
1 Crimson Mage
1 Flameborn Viron

#Red auras:
1 Talons of Falkenrath
1 Shiv's Embrace

#Red enchantments:
1 Warstorm Surge

#Red sorceries:
1 Whipflare
1 Fireball
1 Red Sun's Zenith
1 Tectonic Rift

#Red instants:
1 Gut Shot
1 Fling

#Green creatures:
1 Awakener Druid
1 Llanowar Elves
1 Vastwood Gorger
1 Garruk's Packleader
1 Duskdale Wurm
1 Stampeding Rhino
1 Stingerfling Spider
1 Acidic Slime
1 Giant Spider
1 Yavimaya Wurm
1 Greater Basilisk
1 Garruk's Companion
1 Sacred Wolf
1 Somberwald Dryad
1 Prized Unicorn
1 Tangle Mantis

#Green sorceries:
1 Nature's Spiral
1 Hunter's Feast
1 Cultivate
1 Rampant Growth

#Green instants:
1 Hunter's Insight
1 Plummet
1 Fog
1 Titanic Growth
1 Naturalize
1 Back to Nature

#Artifacts:
1 Shrine of Burning Rage
1 Grafdigger's Cage
1 Sorcerer's Strongbox
1 Dragon's Claw

#Artifact creatures:
1 Crumbling Colossus
1 Spin Engine

#Lands:
13 Mountain
1 Teetering Peaks
9 Forest



Divine Espionage / Holy Water / Bureau of Heavenly Affairs

1st round white, 1st and only round blue, light blue foil

Quintessence of my intellectual domside kinks with a bit of jihad armory. Has NDE.


#Blue creatures:
1 Augury Owl
1 Phantom Beast
1 Æther Adept
1 Azure Drake
1 Harbor Serpent
1 Merfolk Spy
1 Spire Serpent
1 Impaler Shrike
1 Air Servant
1 Niblis of the Breath
1 Skywinder Drake
1 Neurok Commando
1 Alluring Siren
1 Amphin Cutthroat
1 Chasm Drake

#Blue auras:
1 Numbing Dose
1 Flight
1 Mind Control

#Blue sorceries:
1 Preordain
1 Foresee
1 Gitaxian Probe
1 Call to Mind

#Blue instants:
1 Unsummon
1 Negate
1 Diminish
1 Quicksilver Geyser

#White creatures:
1 Angelic Arbiter (shiny)
1 Ajani's Pridemate
1 Vengeful Archon
1 Grand Abolisher
1 Serra Angel
1 White Knight
1 War Priest of Thune
1 Knight Exemplar
1 Griffin Rider
1 Assault Griffin
1 Cloud Crusader
1 Elite Vanguard
1 Palace Guard

#White auras:
1 Spirit Mantle
1 Armored Ascension

#White enchantment:
1 Near-Death Experience

#White sorceries:
1 Gather the Townfolk
1 Phyrexian Rebirth
1 Timely Reinforcements

#White instants:
1 Demystify
1 Angel's Mercy
1 Mighty Leap

#Artifact creatures:
1 Training Drone

#Equipment:
1 Warlord's Axe
1 Mortarpad
1 Executioner's Hood
1 Viridian Claw
1 Whispersilk Cloak
1 Swiftfoot Boots
1 Greatsword

#Lands:
11 Island
13 Plain



Vampire Church / Holy Hypocrisy / Clerical Errors & Vampire Terrors

2nd round black, 2nd round white, black foil with an angelic vampire

A philosophical and theological statement. Quite ren faire gothy. Has ReaSkelly.


#Black creatures:
1 Blistergrub
1 Vampire Outcasts
1 Rotting Legion
1 Entomber Exarch
1 Howling Banshee
1 Reassembling Skeleton
1 Zombie Goliath
1 Viscera Seer
1 Falkenrath Torturer
1 Bloodthorne Vampire
1 Barony Vampire
1 Child of Night
1 Bloodrage Vampire
1 Duskhunter Bat
1 Bloodseeker
1 Caustic Hound

#Black auras:
1 Parasitic Implant

#Black sorceries:
1 Spread the Sickness
1 Taste of Blood
1 Corrupt
1 Morbid Plunder
1 Horrifying Revelation
1 Diabolic Tutor
1 Ichor Explosions
1 Hideous Visage
1 Blood Tithe
1 Duress
1 Rise from the Grave
1 Death's Caress

#Black instants:
1 Geth's Verdict
1 Doom Blade
1 Go for the Throat

#White creatures:
1 Siege Mastodon
1 Infantry Veteran
1 Elite Vanguard
1 Cloud Crusader
1 Serra Angel
1 Ajani's Pridemate
1 Shriek Raptor
1 Stonehorn Dignitary
1 Palace Guard
1 Tine Shrike
1 Silvercoat Lion

#White auras:
1 Divine Favor
1 Armored Ascension
1 Pacifism

#White enchantments:
1 Ajani's Mantra

#White sorceries:
1 Solemn Offering

#White instants:
1 Inspired Charge
1 Condemn
1 Celestial Purge
1 Skillful Lunge
1 Mighty Leap
1 Safe Passage
1 Guardian's Pledge

#Artifacts:
1 Stone Golem
1 Crumbling Colossus
1 Greatsword
1 Sorcerer's Strongbox

#Lands:
6 Plain
15 Swamp



Forest Fire 2: The Reckoning / Insurgency of Pyromaniacs

2nd round red, 3rd round green, light green foil with a dragon, handicap deck

Rebel factions of various undisciplined Barbarian anarchists try to build an army.


#Red creatures:
1 Chandra's Spitfire
1 Prodigal Pyromancer
1 Ember Hauler
1 Tormentor Exarch
1 Fire Servant
1 Goblin Arsonist
1 Blood Ogre
1 Manic Vandal
1 Goblin Baloon Brigade
1 Goblin Tunneler
1 Berserkers of Blood Ridge
1 Blisterstick Shaman
1 Gnathosaur
1 Furnace Scamp
1 Flameborn Viron
1 Scoria Elemental
1 Lightning Elemental
1 Stormblood Berserker
1 Volcanic Dragon
1 Gorehorn Minotaurs

#Red auras:
1 Volcanic Strength

#Red sorceries:
1 Fireball
1 Tectonic Rift
1 Lava Axe

#Red instants:
1 Shock
1 Incinerate
1 Pyretic Ritual
1 Chandra's Outrage
1 Lightning Bolt
1 Volt Charge
1 Slaughter Cry
1 Artillerize
1 Fling

#Green creatures:
1 Runeclaw Bear
1 Vastwood Gorger
1 Yavimaya Wurm
1 Garruk's Companion
1 Stampeding Rhino
1 Giant Spider
1 Spined Wurm
1 Sylvan Ranger
1 Viridian Emissary
1 Llanowar Elves
1 Prized Unicorn
1 Duskdale Wurm
1 Glistener Elf

#Green auras:
1 Arachnus Web

#Green sorceries:
1 Rampant Growth

#Green instants:
1 Hunter's Insight
1 Fog
1 Giant Growth
1 Naturalize

#Artifacts:
1 Spin Engine
1 Shrine of the Burning Rage

#Lands:
14 Mountain
12 Forest



Dead Zone

3rd round black, 3rd round red, no foil

Leftover cards, likely not conformant.