ASCII form, because of TL7 compatibility, despite outside world seemingly in TL9 (2025+). The ASCII template is part of my GURPS Lite conversion into Markdown for acessibility and feeding-into-AI reasons. Better than CV, I think.
Metric mode: 2 lb := 1 kg; 2" := 5 cm; 1' := 3 dm; 1 yd := 1 m; 1 qt := 1 l
Cut down HT by 1, traded 2 Will for 2 Per (not mentioned in Lite), and sligtly cut 4 points down on skills to bring me from 64 points to 50 points, which is a common limit. Then, upon learning familiarities cost 1 (general) or 2 (niche) points, expanded on skills by 8.
There is also another page in full GURPS for inventory, which is varies only during gameplay.
/ (R)\ Name Johannes Getmann I Lite Player _Getman Point Total _50_
| G U R P S | Ht 175cm Wt 110kg Size Modifier _0 Age _28_ Unspent Pts __0_
\_____________/ Appearance _Fat-ass wearing sensory biker leathers__________
CHARACTER SHEET +--------------------------------------+
| Languages Spoken Written 11 |
Current | Czech___________Native___Native_ [0] |
+---+ +---+---+ | English________Accented__Native_ [6] |
ST | 9| [-10] HP | 9| 9| [ ] | German__________Broken___Broken_ [2] |
+---+ +---+---+ | unfinished conlangs_None_Broken_ [1] |
DX | 9| [-20] Will | 11| [ ] | Cyrillic Slavic_Broken__Accented [3] |
+---+ +---+ +--------------------------------------+
IQ | 11| [+20] Per | 11| [ ] +-------+ +----------------------------+
+---+ +---+---+ | DR | | Familiarities TL: _8 [-5]|
HT | 8| [-20] FP | 8| 8| [ ] | 2 | | Eastern Europe________ [1] |
+---+ +---+---+ |Biker | | Teh Interwebz_________ [1] |
-30 Current |Leather| | ______________________ [ ] |
_______________________________________ +-------+ +----------------------------+
+-------+ +----------------------------+
BASIC LIFT __8kg DAMAGE Thr1d-1 Sw1d-2 | PARRY | | Reaction Modifiers -14 |
BASIC SPEED4.25[ ] BASIC MOVE __4[ ] | 6 | | Appearance Unattr. -1 [-4] |
+-------------------------------------+ | | | Status ________0_______[0] |
| ENCUMBRANCE kg MOVE DODGE | | Bow | | Reputation ___+1______[+5] |
| None (0)= BL __8 *1 4__ -0 _7_ | +-------+ | Charisma___1______+1__[+5] |
| Light (1)= 2*BL _16 *.8 3.2 -1 _6_ | | BLOCK | | OPH (Stimming)____-1__[-5] |
| Medium(2)= 3*BL _24 *.6 2.4 -2 _5_ | | 3 | | OPH(SexPowerRem)__-1__[-5] |
| Heavy (3)= 6*BL _48 *.4 1.6 -3 _4_ | | | | __________________________ |
| XHeavy(4)=10*BL _80 *.2 0.8 -4 _3_ | |Nothing| | Wealth__Struggling___[-10] |
+-------------------------------------+ +-------+ +----------------------------+
+-------------------------------------+ +--------------------------------------+
| ADVANTAGES AND PERKS 59 | | SKILLS 119 |
| Acute Hearing-1______________ [+ 2] | | Name Level Relative |
| Fearlessness-1_______________ [+ 2] | | Area Knowledge-6______E___IQ+2 [ 4] |
| High Pain Threshold__________ [+10] | | Computer Programming-4H___IQ+1 [ 8] |
| Language Talent______________ [+10] | | Criminology-4_________A___IQ-2 [ 1] |
| Resistant to Poison__________ [+ 5] | | ElectronicsOperation-7A___IQ+2 [ 8] |
| _____________________________ [ ] | | Electronics Repair-3__A___IQ-2 [ ] |
| | | "Karate"-3____________H___DX-1 [ 4] |
+-------------------------------------+ +--------------------------------------+
This and other GURPS forms and support material may also be
downloaded at www.sjgames.com/gurps/resources/.
Seven seas are modus operandi of Eastern Europe. So I adjusted the advantages, disadvantages, and skill base attribute to come from the full Basic Set. I'm not bothering with modifiers. Now I roll against 15 for Scrounging.
/ (R)\ Name Johannes Getmann II____ Player _Getman Point Total _50_
| G U R P S | Ht 175cm Wt 110kg Size Modifier _0 Age _28_ Unspent Pts __0_
\_____________/ Appearance _Fat-ass wearing sensory biker leathers__________
CHARACTER SHEET +--------------------------------------+
| Languages Spoken Written 11 |
Current | Czech___________Native___Native_ [0] |
+---+ +---+---+ | English________Accented__Native_ [6] |
ST | 9| [-10] HP | 9| 9| [ ] | German__________Broken___Broken_ [2] |
+---+ +---+---+ | unfinished conlangs_None_Broken_ [1] |
DX | 9| [-20] Will | 9| [-10] | Cyrillic Slavic_Broken__Accented [3] |
+---+ +---+ +--------------------------------------+
IQ | 11| [+20] Per | 13| [+10] +-------+ +----------------------------+
+---+ +---+---+ | DR | | Familiarities TL: _8 [-5]|
HT | 8| [-20] FP | 8| 8| [ ] | 2 | | Eastern Europe________ [1] |
+---+ +---+---+ |Biker | | Teh Interwebz_________ [1] |
-30 Current |Leather| | ______________________ [ ] |
_______________________________________ +-------+ +----------------------------+
+-------+ +----------------------------+
BASIC LIFT __8kg DAMAGE Thr1d-1 Sw1d-2 | PARRY | | Reaction Modifiers -14 |
BASIC SPEED4.25[ ] BASIC MOVE __4[ ] | 6 | | Appearance Unattr. -1 [-4] |
+-------------------------------------+ | | | Status ________0_______[0] |
| ENCUMBRANCE kg MOVE DODGE | | Bow | | Reputation ___+1______[+5] |
| None (0)= BL __8 *1 4__ -0 _7_ | +-------+ | Charisma___1______+1__[+5] |
| Light (1)= 2*BL _16 *.8 3.2 -1 _6_ | | BLOCK | | OPH (Stimming)____-1__[-5] |
| Medium(2)= 3*BL _24 *.6 2.4 -2 _5_ | | 3 | | OPH(SexPowerRem)__-1__[-5] |
| Heavy (3)= 6*BL _48 *.4 1.6 -3 _4_ | | | | __________________________ |
| XHeavy(4)=10*BL _80 *.2 0.8 -4 _3_ | |Nothing| | Wealth__Struggling___[-10] |
+-------------------------------------+ +-------+ +----------------------------+
+-------------------------------------+ +--------------------------------------+
| ADVANTAGES AND PERKS 90 | | SKILLS 119 |
| Acute Hearing-2______________ [+ 4] | | Name Level Relative |
| Alcohol Tolerance____________ [+ 1] | | Area Knowledge-6______E___IQ+2 [ 4] |
| Daredevil____________________ [+15] | | Computer Programming-4H___IQ+1 [ 8] |
| Digital Mind_________________ [+ 5] | | Criminology-4_________A___IQ-2 [ 1] |
| Eidetic Memory_______________ [+ 5] | | ElectronicsOperation-7A___IQ+2 [ 8] |
| High Pain Threshold__________ [+10] | | Electronics Repair-3__A___IQ-2 [ ] |
| | | "Judo"-3______________H___DX-1 [ 4] |
+-------------------------------------+ +--------------------------------------+
This and other GURPS forms and support material may also be
downloaded at www.sjgames.com/gurps/resources/.
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